Rebirth picks up wherever Remake remaining off, with Cloud and company getting narrowly escaped from the city of Midgar and the clutches from the evil Shinra megacorporation. Aerial fight receives an important overhaul also, however it remains janky. You can't bounce during fight such as you can in Final https://final-fantasy-vii-rebirth46790.thelateblog.com/27367732/final-fantasy-vii-rebirth-review-can-be-fun-for-anyone